The Halo CE Essentials Map PackThis Map Pack is a compilation of many Halo Custom Edition Maps that I found were of high quality and were favored by most of the Halo CE community. These maps were made by numerous authors over the many years Halo Custom Edition has been released. I made this map compilation because I find that most of Halo Custom Editions servers play only stock maps while there is an abundance of great user created maps. I'm hoping this may change that. I've tried to pick maps that are of high quality and could reasonably be compared to the quality of official maps.I highly recommend downloading HAC 2 so you can download maps to servers that are playing maps you don't have.
Download here:I also recommend downloading Open Sauce which you can get here:A New MenuThe Universal UI is by: MoooseGuy & CMTThis is an essential, it allows you to play many Halo Custom Edition single player maps and firefight maps simply. I won't be providing any of the maps supported by Universal UI, because you can download them here:Link to Universal UI forum thread:The Main File Maps-Size: 974mb unpackedAutumn Slay by: AkmAssassinA huge beautifully detailed map set in a deep canyon full of hilly terrain, water ways, underground passages and a vehicle base. This ambitious map is full of surprises and could take hours just to explore. Recommended CTF (16 Players Total) HUGECamtrack Arena by: author unknownA high walled dusty baked earth arena similar to Blood Gluch but with an overpass and side ally. Recommended CTF (16 Players Total) BIGCliffhanger Final by: MolkienSet at the top of a mountain with the two bases on opposing sides with a deep crater between them feed by a waterfall and stream.
Recommended CTF (5v5) BIGCMT G3 Mousetrap by: Community Mapping Team (CMT)A small map located on the Pillar of Autumn. Recommended Team Slayer (4v4) SMALLCMT G3 Vestigial by: Community Mapping Team (CMT)A large symmetric map located in the canyons of Delta Halo. Recommended CTF (16 Players Total) BIGCMT Snow Grove by: Custom Mapping Team (CMT)A large map set in a snow covered Forerunner canyon. Recommended CTF (5v5) BIGDelta Ruined by: ArteenDelta Ruined is a small asymmetric map set in the ruins of Delta Halo. Recommended All Gametypes except Race (4v4) SMALLGarden CE by: HiguyA luxurious sci fi garden set above a sea. Recommended Team Slayer & CTF (3v3) MEDIUMH3 Foundry by: Jesse & DSalimanderAn abandoned Traxus warehouse complex in Voi.
Halo Maps is a map an level resource for the Halo Custom Edition game for PC and the Halo 2 Vista Game for PC. Find maps, Tutorials and Map making information for your Halo PC games. Jul 04, 2013 Halo: Combat Evolved - Marines vs Covenant on Blood Gulch Lord Shish. This is a Halo Custom Edition AI map (ONLY WORKS ON CUSTOM EDITION) that I created on Blood Gulch. Halo CE AI Battle. (.Elite, flood, and sentinel AI do not count. This is only about UNSC Marines.) My list goes like this: 1. Halo Reach 5. Halo CE Halo 2 marines owned if you gave them BR's or carbine or any precision weapons. Hitting pretty much anything in the head. Including elites. They also had regenerating health.
Recommended All Gametypes except Race (12 Players Max) MEDIUMImmure 2 by: NeuroKoNeza & MotherGoatImmure is an open air prison facility built by the Forerunners for those forced into exile. No one is confident where exactly on Halo the mountain facility is, but the gigantic communications tower and solar panels provide an amount of autonomy. Recommended CTF (5v5) BIGLaunch Bay X by: EJ BurkeSixteen Spartans. One Longsword fighter. No supervision.
Pets are companions that accompany the player. They come in two types, ship pets, and captured pets. Ship pets will not leave the players ship and are created when the game begins. Full-size monsters are also able to be captured using capture pods. Most pet equipment is crafted using a Pet Station. Starter Pets are implemented pets (such as Cats) that are chosen and customized at the beginning of the game during the Character Creation process. They will follow the player and aid them in combat. In addition to the alien creatures you can capture and have fight alongside you as you travel. Feb 15, 2016 Forums Starbound Starbound Discussion If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! A lot of the stickies from this forum have been moved there to clean up space. Any way to name pets? Discussion in 'Starbound Discussion' started by Yongzhi2000, Feb 14, 2016. Pets are NPCs that follow and usually assist the player in some way. In addition to Starter Pets the player can tame many types of animals and monsters. The home planet pets are more aimed towards companionship while the space monster pets are more suited for combat. A monster can be caught.
Lots and lots of weapons. That's all you need to know. Recommended CTF (3v3) MEDIUMPortent by: EJ BurkeA foreboding partially exposed forerunner facility set on an icy planet.
Recommended Slayer (8 Players) BIGPrecipice by: SiliconmasterA vast forerunner complex hides many passageways. And many secrets. Recommended CTF (16 Players Total) BIGRequiem by: SelenticA Forerunner station orbitting a gas giant. Recommended CTF (3v3) SMALLRevelations by: Selentic, Massacre, and ConscarsThis level takes place on an unfinished halo ring being constructed in the ark. Recommended CTF (16 Players Total) HUGEThe Optional File Maps (highly recommended)-Size: 634mb unpackedAmbry CE by: NewbkillaA vast snake like canyon, full of trees, cover, and forerunner structures and bases.
Recommended CTF (4v4) MEDIUMAnxiety by: Mothergoat & Mrs. DoublefireAnxiety, a symmetrical rat race designed to create a certain sense of claustrophobia before being shipped off to one of the mountain prison facilities. Those exiled were dropped in this enclosed canyon for several months to prepare them for understanding.
Recommended CTF (4v4) MEDIUMCore by: ChBgt909A green valley located on Halo. Recommended CTF (5v5) BIGFrosty Assault by: MARTIN 'ALF-LIFE' BADOWSKYA large central complex built on the shore of snow and ice covered beach. Recommended Assault (16 Players Total) BIGMercury Falling by: Skilit & TGCheekyA Forerunner Power complex in the frozen wasteland.
Recommended Race (8 Players) BIGNew Mombasa Classic by: author unknownA large city battle ground with highways and buildings modeled after Halo 2's New Mombasa. Recommended Team KOTH (16 Players Total) HUGENo Remorse by: NeuroKoNeza,ZexGX, & Lightning Rec0No Remorse features many twists, turns, back alleys, lofts, apartments, nooks, crannies that you'd normally find in a terrestrial city.
As if on the outskirts of a walled city the buildings spill out into the water and down to the sea. Recommended Slayer (8 Players) MEDIUMSeclusion Redux by: il Duce Primo, Massacre, Dano, DSalimanderA reduxed, abandoned Forerunner prison secluded from all life. Recommended KOTH (8 Players) SMALLThe Narrows by: Peter SakievichThe Narrows are found among the mountain desert paths of Halo. Narrow passages lead from base to base with caves pocketing the canyons.
Recommended CTF (3v3) SMALLYoyorast Island V2 by: YoyorastThe second version of one of the most famous Halo CE maps, which reiterates all the great things from the original and corrects the original's problems. Recommended All Gametypes except Slayer (16 Players Total) BIGInstallation/RequirementsYou need a Halo Custom Edition, which you can download here:You also need a computer that can handle Halo Custom Edition. For a reference, the requirements for Halo Combat Evolved are listed below (most computers made after the mid-2000s can handle it).Minimum system requirementsComputer/Processor: 733 megahertz (MHz) processor.DirectX: DirectX® 9.0 or later.
(DirectX 9.0b is installed by Halo.)Memory: 128 megabytes (MB) of RAM.Hard Disk: 1.2 gigabytes (GB) of free hard disk space.Video card: 32 MB with 3D Transform and Lighting capable.CD: 8X.Sound: Sound card, speakers, or headphones with multiplayer play.56.6 Kilobytes per second (KBps) modem or 10 MB network adapter. Multiplayer servers require broadband to run a server.Additionally, you must have an Internet Service provider (ISP) or a Local Area Network (LAN), if you want to play multi-player games.Assuming you have Halo Custom Edition installed and know how to open up.zip files/extract from.zip files, here's how you install the map pack (or any Halo Custom Edition maps for that matter).skip to final step if you know the location of your Halo Custom Edition installation1. Click the start button or open up windows explorer.2. Click on computer3. Click on the storage device you installed Halo Custom Edition to, in most cases this should be 'Local Disk (C:)'.4. Depending on your system, you may have two folders called program files. If you have one called Program Files (x'numbers here') click on that.
If you only have one program files folder click on that (even if it doesn't have the numbers).5. Click on a folder called 'Microsoft Games'6. Click on the folder named 'Halo Custom Edition' NOT HALO. It should look something like this: ComputerLocal Disk (C:)Program FilesMicrosoft GamesHalo Custom Edition7. Now extract all the '.map' files to the folder called maps. All the.map files are within the folder named maps inside the.zip you downloaded. If it asks to replace UI.map or any other.map files click 'Move and Replace'.
If you have WinRar, you can just open up the.zip and drag and drop all the.map files to your maps folder in Halo Custom Edition.There you go, your new maps are awaiting, go into Halo Custom Edition and check if those maps installed properly. If the Universal UI shows up, you installed the maps correctly.
If it doesn't, go through the instructions again and back track where you probably made a mistake. If you are still having issues, send me a message, if a problem keeps happening, I will probably make an FAQ or revise the install instructions.CreditsSpecial thanks to StormUndBlackbird for screenshots and map evaluations, Dennis for managing halomaps.org and its forum, Bungie for making Halo, Gearbox for releasing Custom Edition, the map creators for their respective maps, and the Halo CE community for making maps and keeping this game alive for all these years. If anyone needs to be credited for the maps listed, message me the map you need to be credited for and I will check and give you your deserved credit.
Halo Custom Edition Download
Contents FeaturesA rules feature can be viewed by pressing the F2 button (with default settings). It displays all of the specifics for the gametype currently being played in the server.In addition to the Rules feature, pressing F3 (by default) will display the name of all allied players above their respective green arrows, so long as friend indicators are enabled in the gametype. This is extremely useful on large maps, where locating a specific player would otherwise be extremely difficult.Halo Editing Kit Main article:The, commonly referred to by its acronym, HEK, is a repackaging of the development tools that Bungie created and used in the development process of Halo: Combat Evolved.
The Halo Editing Kit was released for the creation of custom content for Halo Custom Edition. It is a free, unsupported add-on released by Gearbox Software.With the Halo Editing Kit, AI characters can also be added in a map. This has allowed some map makers to create their own that can be played like a campaign mission with checkpoints and objectives, and with some skill, cutscenes. People can also make 'teams' of AI that will fight each other. The player can fight alongside Elites and Grunts against, or vice-versa. Also, some map makers have made some entirely new biped AIs, such as retroactively adding Brutes to the Halo campaign.Custom maps may contain entirely new content, including:. Level geometry.
Bitmaps. Bipeds.
Sounds. Game interfaces. Level scripts and interactivity.
Objects. Special Effects. Animations. HUDs. Single player modifications.
AIs in multiplayer maps. AI encounters. CinematicsDeveloper Mode Main article:The Developer mode, commonly referred to as the devmode, is used to execute commands in for the PC. It is used by map designers to test out maps they make.Some designers created a specialized devmode program called 'alldev.' This allows Custom Edition users to open devmode on servers that they created.
Devmode can be used to many uses like giving players bottomless clips or unlimited health. Devmode is also used to play single player maps made for Halo CE.LimitationsOpen Sauce 3.1 Demonstration - New Ghost BoostfullThe engine has become frustrating to many map developers, as more complicated features require more complicated procedures. Theoretically, everything possible with other Halo engines is also possible with Halo CE, but is often imperfect. Mappers have come up with a make shift boosting system through continuous damage indicators, usually behind the player, to speed up the vehicle.
This has been modified to deal 0 damage, but still shows arrows indicating damage on the HUD. This technique is no longer required with.There are also possibilities of dual-wielding, although still imperfect. The user converts it into one weapon, replacing the secondary trigger (grenades) for the secondary weapon trigger, although when you pick it up, you instantly pick up two instead of one. One of the most frustrating was the limited space for tags, one of the problems the Custom Mapping Team has faced.
This has not been a concern to many mappers, though.CommunitySeveral modding communities have emerged since the advent of Halo CE. One of the most prominent communities is which has the most updated multiplayer custom maps. Modders use the Halo Editing Kit to incorporate custom models, images, physics, and data into an easily distributed.MAP file, which is compressed and uploaded. In the game, many clans establish themselves to fight one another on custom maps.
They train intensely on some maps, which extends and steepens the learning curve for many players. Halo Custom Edition has also been used for several Machinima videos. As such, there are several modded versions of existing maps, not to mention some completely new maps designed specifically for Machinima. Another popular idea is to make map series which is like a video game series, but much smaller.SourcesLinks Internal.External.